Restore your route home before the failing station claims you
This is the game the booking page identifies as Escape Leicester's hardest. Bring experienced players who enjoy sustained concentration, calm communication and a challenge that asks everyone to contribute. Your destination is clear; reaching it will depend on how well your team responds when the story puts you under pressure.
A space station should be a place of precision and control. Yours is becoming something else. Systems are failing, oxygen is running short and the escape pod that should provide a way out is damaged. Beyond those immediate problems, the published story hints at a more sinister presence.
Your team cannot afford to let uncertainty become inaction. There is work to be done, information to understand and a route towards survival to establish. The strongest contribution may be a careful observation, a well-timed question or the patience to reconsider an answer.
Space Pod asks experienced players to meet a difficult challenge together. Let the urgency sharpen your attention rather than scatter it. Keep the mission in view, make use of every teammate's strengths and give yourselves a chance of leaving the station behind. Home is still worth working towards.
Get the damaged escape pod ready and find your way off the failing station before your opportunity to survive runs out. Your team must overcome the challenge as oxygen dwindles and the threat grows. Stay focused on restoring your route to safety and bringing everyone home.
Sixty minutes, one mission
A serious challenge
The live booking page calls this the venue's hardest game and specifically recommends experienced players who want to test their teamwork.
Survival with stakes
A failing station and damaged escape pod create a clear reason to stay focused on the mission and work towards safety.
Every player matters
A small team capacity gives this demanding adventure an intimate feel, inviting each participant to contribute observations, questions and useful ideas.
Always just your team
Every booking is private — only the people you came with.
The details
This room uses flashing/strobe lights, loud or sudden sounds — these effects cannot be switched off.
Recommended 9+; ages 9–11 play with an adult or in-room Games Master. A responsible adult must be onsite or within five minutes and reachable by phone for all players aged 9–15. Ages 16–17 can check in and play independently.
You can step out and rejoin at any time, but the clock keeps running. Questions? Call us on 0330 122 8877.
- Venue
- Escape Leicester Horsefair House
- Address
- 3rd Floor, Horsefair House, 1-5 Horsefair Street, Leicester, LE1 5BP
- Players
- 2–5
- Recommended age
- 9+
- Duration
- 60 minutes in-room
- Difficulty
- 5 / 5
- Fear level
- Medium
- Theme
- Space survival challenge
- Private game
- Yes — always
- Flashing lights
- Yes — cannot be switched off
- Artificial smoke
- No
- Loud or sudden sounds
- Yes
- Physical
- No crawling or climbing
- Wheelchair access
- No
- Live actors
- None
- Fastest escape
- 39:23 · Big Paws
Who this room is for
3rd Floor, Horsefair House, 1-5 Horsefair Street, Leicester, LE1 5BP
- –Arrive 15 minutes early, press the buzzer (no entry code) and take the lift to the third floor.
- –Access: a ramp bypasses the steps to the lift; this room is not wheelchair accessible.
- –Train: Leicester railway station is around a 10-minute walk from both venues.
- –Parking: Dover Street Car Park, 31-33 Dover Street, LE1 6PW (entrance on Calais Hill). Open 24 hours; the council currently lists £5 for up to 3 hours.
Frequently asked questions
Is it scary?
The fear level is medium. Expect a tense atmosphere and choose it with people comfortable with the theme. There are no live actors. Check the listed sound, lighting and smoke effects before booking, and contact the team about individual concerns.
Is it suitable for kids?
The recommended age is 9+, and ages 9-11 can play with an adult or in-room Games Master. A responsible adult must be onsite or within five minutes and reachable for all ages 9-15. Under-9 suitability must be discussed with the phone team before booking.
How hard is it?
The difficulty is 5 out of 5. This is one of our strongest puzzle challenges, suited to confident groups ready to share ideas and work together. Your Games Master can provide hints if you get stuck; fear level is shown separately.
Anything to know before booking?
Flashing/strobe (cannot disable); Loud/sudden sounds. No crawling/climbing reported. Wheelchair access: No. Contact the team before booking if you need advice about access or sensory needs. You may step out and rejoin, but the clock continues.
What is the best number of players?
This game accepts 2-5 players. Choose a group whose interests and comfort levels suit the theme; we do not claim a single ideal team size. Your booking is private, so you will not be joined by strangers.