Your crew has one hour to turn panic into escape
At Escape Leicester's Market Street venue, your crew has sixty minutes to work through the challenge and reach the rescue shuttle. Bring the people you trust to listen, share ideas and keep thinking when the pressure rises. This is a demanding mission for a team ready to commit.
You signed up to explore the unknown, not become part of its next experiment. An expedition devoted to studying extraterrestrial life has gone badly wrong, and the alien is no longer safely contained. Now the question is no longer what your crew might discover. It is whether any of you will get the chance to tell the story. There is still a rescue shuttle to reach, but knowing your destination is only the beginning. Every uncertain answer costs attention you cannot afford to waste. Every idea deserves to be heard, because the quietest person in the crew might be the one who sees what everyone else has missed. Keep your nerve, trust the people beside you and make the remaining hour count. Somewhere beyond this emergency is a way home. Your team has to earn it.
Reach the rescue shuttle before your sixty minutes run out. Work as one crew, connect what you discover and keep your attention on the route to safety. Your objective is survival: complete the escape challenge before the alien's threat catches up with your expedition.
Sixty minutes, one mission
A mission under pressure
The survival premise gives your crew a clear reason to stay focused and work together from the opening briefing.
A serious puzzle challenge
A published difficulty of five out of five makes this a strong choice for teams ready to be tested.
Your crew, your game
Book a private experience at Market Street and share the adventure with the people you choose to bring along.
Always just your team
Every booking is private — only the people you came with.
The details
This room uses flashing/strobe lights, artificial smoke, loud or sudden sounds — these effects cannot be switched off.
Recommended 9+; ages 9–11 play with an adult or in-room Games Master (no GM needed when a parent plays). A responsible adult must be onsite or within five minutes and reachable by phone for all players aged 9–15. Ages 16–17 can check in and play independently.
You can step out and rejoin at any time, but the clock keeps running. Questions? Call us on 0330 122 8877.
- Venue
- Escape Leicester Market Street
- Address
- 26 Market Street, Leicester, LE1 6DP
- Players
- 2–6
- Recommended age
- 9+
- Duration
- 60 minutes in-room
- Difficulty
- 5 / 5
- Fear level
- Low
- Theme
- Alien survival mission
- Private game
- Yes — always
- Flashing lights
- Yes — cannot be switched off
- Artificial smoke
- Yes — cannot be switched off
- Loud or sudden sounds
- Yes
- Physical
- No crawling or climbing
- Wheelchair access
- No
- Live actors
- None
- Fastest escape
- 46:14 · Best Cousins And Catherine
26 Market Street, Leicester, LE1 6DP
- –Arrive 15 minutes early and press the buzzer at the Market Street entrance — no entry code.
- –Access: the venue is reached by stairs; this room is not wheelchair accessible.
- –Train: Leicester railway station is around a 10-minute walk from both venues.
- –Parking: Dover Street Car Park, 31-33 Dover Street, LE1 6PW (entrance on Calais Hill). Open 24 hours; the council currently lists £5 for up to 3 hours.
Frequently asked questions
Is it scary?
Alien is a non-scary science-fiction adventure recommended for ages 9+. There are no live actors. Check the listed sound, lighting and smoke effects before booking, and contact the team about individual concerns.
Is it suitable for kids?
The recommended age is 9+, and ages 9-11 can play with an adult or in-room Games Master. A responsible adult must be onsite or within five minutes and reachable for all ages 9-15. Under-9 suitability must be discussed with the phone team before booking.
How hard is it?
The difficulty is 5 out of 5. This is one of our strongest puzzle challenges, suited to confident groups ready to share ideas and work together. Your Games Master can provide hints if you get stuck; fear level is shown separately.
Anything to know before booking?
Flashing/strobe (cannot disable); Artificial smoke (cannot disable); Loud/sudden sounds. No crawling/climbing reported. Wheelchair access: No. Contact the team before booking if you need advice about access or sensory needs. You may step out and rejoin, but the clock continues.
What is the best number of players?
This game accepts 2-6 players. Choose a group whose interests and comfort levels suit the theme; we do not claim a single ideal team size. Your booking is private, so you will not be joined by strangers.